TwistLab

About TwistLab

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First time on TwistLab? Choose where to start:

    Online Rubik's cube timer

    A speedcubing timer on your phone or computer: hold Space (or your finger on the screen), let go to start and press again when you finish.

    • Official WCA scrambles for every event: 2x2 to 7x7, blindfolded, one-handed, Megaminx, Pyraminx, Skewb, Square-1 and Clock.
    • 15-second inspection as in competition, with 8 and 12 second calls and +2 and DNF penalties.
    • ao5, ao12 and mo3 averages, your best time, a histogram and your progress. Import your times from csTimer or Twisty Timer.
    • With a smart cube (GAN, MoYu, QiYi…) the timer starts when you turn and stops when it is solved, with a breakdown of each CFOP step.
    • Free, no ads and no account: your times are saved in your browser and it works offline.

    Can’t solve it yet? Learn step by step · Rubik's cube solver online

    How to solve a Rubik's cube step by step

    Anyone can solve a Rubik's cube. You don't need to memorize dozens of algorithms or have a good memory: with the beginner method you build it layer by layer and only use 7 short sequences, almost all of them repeated.

    This guide is the whole map: what you do in each of the 7 steps and what each case looks like. Every step links to the Academia, where you practice it with diagrams, 3D animations and a quiz.

    What you need

    • A 3x3 cube. A speed cube turns more smoothly, but any cube works.
    • 20 to 30 minutes a day. Your first solved cube usually arrives in 1 or 2 weeks.
    • Knowing how to read the turns: R, U, R'… It's explained below and takes five minutes.

    Rubik's cube solver online: paint your cube and get the solution →

    Before you start: pieces and notation

    The cube has three kinds of pieces:

    • Centers: one per face, with a single color. They don't move relative to each other: the center tells you the color of its face. With white on the bottom, yellow is on top.
    • Edges: 12 two-colored pieces, between two centers.
    • Corners: 8 three-colored pieces.

    That's why you don't solve "one face" but piece by piece: each one goes between the centers of its colors.

    How to read the turns

    • Each letter is a face: R right, L left, U up, D down, F front and B back.
    • The letter alone is a quarter turn clockwise, looking at that face head-on. With an apostrophe, counterclockwise (R'). With a 2, a half turn (U2).
    • So R U R' U' is: right side up, top to the left, right side down, top to the right.

    How to hold the cube: throughout this guide, white cross on the bottom, yellow on top and green in front.

    All the notation, with every turn animated →

    Step 1: the white cross

    The 4 white edges around the white center, each one next to the center of its other color: white-green under green, white-red under red…

    It's the only step without algorithms: you solve it by thinking, one edge at a time. If it's on top with white facing up, turn U until it is above its center and bring it down with a half turn (F2, R2, B2 or L2). U never touches the cross: it's the free turn to position it.

    If the white face looks complete but the side colors don't match their centers, the cross is wrong.

    The white cross guide, with a trainer →

    Step 2: the white corners

    White on the right
    White on the right

    With the 4 white corners in place, the first layer is complete.

    Find a corner with white on top, turn U until it is above its spot and rotate the cube to have it at the front right. Repeat R U R' U' until it drops in with white on the bottom: 1 time if white faces right, 3 if it faces up and 5 if it faces front.

    This step in the beginner method →

    Step 3: the second layer

    Insert to the right
    Insert to the right

    The 4 middle edges, the ones without yellow. Find one on top, turn U until its side color matches its center and look at its top color: it tells you which side it goes to.

    • To the right: U R U' R' U' F' U F.
    • To the left: U' L' U L U F U' F' (the mirror of the first).

    If one is in the middle but flipped, take it out with either of the two and insert it again.

    This step in the beginner method →

    Step 4: the yellow cross

    L
    L

    Now only the yellow edges on top count. One algorithm, F R U R' U' F', depending on the shape you see:

    • Line: horizontal, 1 time.
    • L: at the back and on the left, 2 times.
    • Dot: 1 time, then continue as with the L.

    This step in the beginner method →

    Step 5: the yellow edges

    Two adjacent edges correct
    Two adjacent edges correct

    Each yellow edge next to the center of its color. Turn U until at least 2 match. If they are adjacent, put them at the back and on the right and do R U R' U R U2 R' U once. If they are opposite, do it once and they become adjacent.

    This step in the beginner method →

    Step 6: the yellow corners into place

    One in place, once
    One in place, once

    Each corner in its spot, even if twisted: its 3 colors are those of the 3 centers around it. Put one that is already right at the front right and do U R U' L' U R' U' L (1 or 2 times): it moves the other three without touching the edges.

    This step in the beginner method →

    Step 7: orient the corners

    Three, 4 times each
    Three, 4 times each

    Yellow on top on all 4 corners. With a twisted corner at the front right, repeat R' D' R D until its yellow is on top (2 or 4 times). Then turn only U to bring the next one and repeat.

    Don't panic: halfway through, the first two layers look broken. They fix themselves with the last corner. One last U turn and the cube is solved.

    This step in the beginner method →

    What next: faster

    Once you can solve it without looking at the guide, time yourself with official scrambles to see yourself improve. The next method is reduced CFOP: the same steps, merged into fewer algorithms, to get under 1 minute.

    Online Rubik's cube timer, with official scrambles →

    Reduced CFOP →

    About TwistLab

    TwistLab is a website to learn to solve the Rubik’s cube and bring your times down: a step-by-step academy, every algorithm and a timer with WCA-style scrambles.

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    Frequently asked questions

    Is it free?

    Yes, completely: no ads, no paid version and no limits.

    Do I need an account?

    No. You open the site and start: there’s no sign-up. The account is optional and only keeps your progress, to have it on all your devices.

    Does it work with my smart cube?

    With Bluetooth cubes from GAN, MoYu, QiYi, GiiKER and GoCube, from Chrome or Edge on Android, Windows, macOS or Linux: go to Cube and tap Connect. Without a smart cube everything else works (timer, academy and algorithms), and in Paint your cube you copy your cube’s colors to see how to solve it.

    And on iPhone?

    The site works in Safari, but Safari has no Bluetooth: to connect a smart cube use Bluefy, a free browser that does.

    How to connect it

    Where is my data stored?

    In this browser’s local storage (localStorage). If you clear the browser’s data it’s lost; to keep it or move it to another device, sign in with your email in Progress (it’s saved to your account automatically) or export a backup.

    Go to Progress

    What does the account store?

    Only if you sign in with your email: your email, used only to send you the sign-in code (no ads or newsletters), and this app’s progress (times, practice, learning and settings) to have it on your devices. There’s no password; a cookie keeps you signed in for 90 days from your last visit. You can delete the account and everything saved in it in Progress → Account.

    Does it work offline?

    Yes. After the first visit, TwistLab opens even without internet: scrambles, the timer and the academy work, because everything is computed on your device. You can install it from the browser menu (Add to Home Screen or Install).

    Who is it for?

    For people who have never solved the cube and for those who want to bring their times down: you start with the white cross and the beginner method, move on to reduced CFOP and get to full CFOP (41 F2L, 57 OLL and 21 PLL cases).

    Are the scrambles like the WCA’s?

    Yes: random-state scrambles for every event, the same kind as the official ones, generated on your device with cubing.js. They aren’t the ones from a specific competition: those are generated for each competition.

    Options

    Round simulator

    Import times

    From csTimer (Export → Export to file) or from Twisty Timer (backup). Each time goes to its event; csTimer sessions of an unknown type go to the selected event. Times you already have aren’t duplicated.

    Daily challenge

    Statistics

    Recognition ·

    View on SpeedCubeDB

    Setup